

But after a few hours, I found it hard to feel motivated to continue playing when everything was so repetitive.Īnd, worse yet, the co-op mode was insufferable.

There are great moments in the gameplay, especially during the boss battles. In all honesty, the game feels half-finished, as though Counterplay didn’t get a chance to put out something they really wanted to, but were forced to due to PlayStation 5 release time constraints. You’ll hack and slash your way through forests, using various Valorplates and one of five different weapons classes. For all the energy that the developers poured into the graphics, the plot suffered greatly, often leaving a shallowness that left me unsympathetic toward Orin and whatever quest he or she ultimately went on. I’m sure there was one, but it seemed so bland and common that I was drifting off to looking at the scenery during gameplay rather than paying attention to the storyline. Whatever Macros did, Orin felt it was enough to go on a quest to destroy Macros.įrom the starting cutscene, the plot was completely lost to me. I was left wondering what it was Macros did in order to incur the wrath of Orin’s revenge. However, a story can make or break a game, and I didn’t really see a reason why these siblings were waving swords at each other in the beginning cutscene. You play as the character Orin, a Valorian Knight on the planet Aperion who starts off as a male character, but as you gain armors throughout gameplay, can become gender fluid to your preference. What follows is an elaborate cut scene depicting everything I’d want in an adventure game: betrayal, battle, and of course, a desire for bloodthirsty vengeance. “It was all a lie,” the narrator says, signaling the beginning of the game. Rebecca Isaacs / Lifewire Plot: What’s that?
